Star Wars Jedi: Fallen Order
News 26 Nov 2019

Star Wars Jedi: Fallen Order, la nuova patch sistema alcuni problemi di progressione

Electronic Arts ha pubblicato una nuova patch di Star Wars Jedi: Fallen Order, che va a correggere numerosi bug e problemi di progressione. Rilasciata su tutte le piattaforme, l’aggiornamento va ad agire principalmente su Dathomir, pianeta che aveva un bug che impediva il progresso dei giocatori: ad un certo punto c’è un burrone insormontabile, a causa del quale bisogna tornare indietro e ottenere l’abilità doppio salto. Bene, alcuni giocatori erano riusciti a superarlo comunque, rimanendo bloccati dall’altra parte. Bene, quel problema è stato corretto, insieme a molti altri: lo studio ha inserito un nuovo ponte che rende possibile l’accesso a una determinata area per i giocatori, avendo precedentemente bloccato alcuni progressi.

Oltre al bug fixing, c’è un piccolo update al gameplay nell’aggiornamento di oggi: la barra della Forza ha cambiato colore per facilitare la lettura in battaglia.

Vi lasciamo al changelog completo (in lingua inglese) e vi ricordiamo che Star Wars Jedi: Fallen Order è disponibile su PC, PS4 e Xbox One. Per chi vi scrive si tratta del miglior gioco di Star Wars degli ultimi dieci anni (e forse anche un po’ di più).

Changelog

  • There was an issue that would sometimes cause BD-1 to turn invisible after completing Bogano. This has been fixed and everyone’s favourite droid will now be visible.
  • The Force bar has had its colour switched, making it easier to read.
  • You will no longer be able to glitch through a wall on Ilum.
  • An issue that caused the Spire of Miktrull from being raised has been fixed.
  • A missing bridge on Dathomir has been located, no longer blocking game progress.
  • Spheres can no longer get stuck in the wall within the Tomb of Eilram.
  • An issue preventing players from leaving the tomb on Dathomir has been addressed.
  • Fixed an issue that was preventing players from completing the Force Push tutorial.
  • Players can no longer bypass a specific area on Dathomir that requires double jump.
  • BD-1 will no longer disappear during a later section of the game.
  • Talking to BD-1 during the AT-AT scene on Kashyyyk will no longer break the scene.
  • There was an issue which prevented players from locating the double bladed lightsaber on Dathomir, this has been addressed.
  • Improved collision on Bogano.
  • Improved collision on Ilum.
  • Fixed an issue which would cause the player to die at the same time as another [spoiler] character.
  • Fixed an issue which would cause parts of the level to become affected by lightsaber throws during one of the fights with [spoiler].
  • Fixed an issue where players could become stuck on Dathomir after defeating [spoiler].
  • Fixed an issue from occurring where a character would not appear on Dathomir, and thus preventing players from progressing.
  • An issue preventing players from completing a sphere puzzle on Zeffo has been addressed.

Fonte

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